Major Game Projects
Starfield
Lead/Senior Programmer
Unannounced UE4 Project - Senior Programmer
- Can't talk about it
Fallout 76
Senior Programmer
Worked on Camp decoration, vending, and bulldozing
Nuclear Winter - BR game mode
Skyrim VR
Senior Game Programmer
Spearheaded the game project and touched nearly every aspect of the game or both PSVR and Vive
Lead Programmer
Fallout 4 VR
Senior Game Programmer
Savage - Resurrection
Senior Game Programmer
Senior Game Programmer
A 3rd person multi-user online battle arena game
Proprietary engine
Ground-up reduced toxicity design.
Chroma
2 person project on personal time
A 3D RPG created in XNA
Developed for a thesis on Content Generation using Neuro-Evolution of Augmented Topologies (NEAT)
Best Paper Award CIG 2009
Best AI in an Independent Game (Editor's Choice)
Indie Game Challenge Finalist
Awarded Full Scholarship to SMU Guildhall
Steam Integration
Achievements
Player saved and loaded on the cloud
32 person multiplayer
Released on Steam (currently in Closed Beta)
Cell
Lead Programmer
A Capstone Team Game Production
16 week development, 10 members
A 3rd person multi-player shooter created using UDK
Wall walking on every level
Approachable to new players, includes player-catch up system Code-named Death Blossom
8+ Multi-player
Galactic Arms Race
Lead Programmer
Team Game Production
Summer Projecte
12 week development, 5 members
A 2D fast-paced puzzle shooter with RPG elements
Originally created in Torque X 2D
Converted to XNA and added level editor and particle engine
Puppies In Spaaace!
Team Game Production in UDK
Lead Programmer
8 week development, 8 members
A 3D first person shooter for all ages
Player plays as Puddles, a dog that can shoot tennis balls, bark, and piddle.
Play against the evil Calico Cat Galactica
3 stage boss battle